Foundations of Graphics & Compute: Volume 4 Simulations (Hardback)

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ISBN: 979-8343815139 7h 30m read General

About This Book

In the realm of computer graphics and interactive experiences, the simulation of natural phenomena is one of the most compelling and complex challenges. From the intricate movements of rigid bodies to the chaotic dynamics of fluids and the mesmerizing behavior of particles, simulations enable us to recreate and understand the world around us in profound ways. This book is dedicated to the art and science of simulations, leveraging the power of WebGPU to bring these concepts to life in a web environment. Our primary focus is on the implementation of various simulation techniques, including rigid body dynamics, particle systems, fluid dynamics, and more. Each chapter dives deep into the mathematical foundations, algorithms, and practical implementations needed to create realistic and engaging simulations. While we will touch upon the capabilities of the WebGPU API, the heart of this book lies in the exploration of simulation techniques rather than an exhaustive introduction to the API itself. The decision to utilize WebGPU is deliberate; it provides a powerful platform for harnessing the computational capabilities of modern GPUs, enabling us to run complex simulations in real time. Through carefully crafted examples and case studies, you will gain hands-on experience in developing and optimizing simulations that can be rendered directly in the browser. Whether you are an experienced programmer or an enthusiastic newcomer, this book is structured to guide you through the intricacies of simulation design and implementation. As you journey through the chapters, you will encounter practical projects that challenge your understanding and encourage experimentation. You will learn to create a wide range of simulations, from basic particle systems that respond to user input to sophisticated fluid simulations that capture the beauty of liquid motion. Each example is designed to build on the previous one, gradually increasing in complexity and depth, ensuring that you have a solid understanding of both the theory and practical application of each technique.

Book Details

Publication Date
October 20, 2024
Pages
271 pages
Category
General
Format
Paperback & Digital

Key Features

  • webgpu
  • graphics
  • compute
  • simulation

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