Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

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★★★★★ 4.2/5
ISBN: 979-8338619353 7h 30m read General

About This Book

Rendering is at the heart of modern computer graphics, driving everything from immersive video games and visual effects to simulations and virtual environments. As technology advances, the demand for high-performance graphics continues to grow, and with it, the tools available to developers. This book is a hands-on guide to mastering rendering using WebGPU and WGSL, two cutting-edge technologies poised to shape the future of web-based graphics.

Book Details

Publication Date
September 7, 2024
Pages
206 pages
Category
General
Format
Paperback & Digital

Key Features

  • webgpu
  • wgsl
  • graphics
  • compute

Gallery

Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback) preview Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback) preview Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback) preview