WebGPU Development Pixels: Shader Programming (Paperback)

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★★★★★ 4.5/5
ISBN: 979-8304169462 7h 30m read General

About This Book

The motivation for this book stems from the growing demand for real-time rendering and GPU-accelerated computations in interactive applications. With the advent of WebGPU, a powerful graphics API for the web, WGSL has emerged as a vital tool for developers seeking to harness the full potential of modern GPUs. As the language matures, it promises to bring cutting-edge graphics capabilities directly to the browser, democratizing access to high-performance visuals across platforms. This book focuses on the extraordinary versatility of fragment shaders, exploring their ability to generate intricate visuals and dynamic effects entirely within the GPU pipeline. From simulating physical phenomena to producing stunning visual effects and procedural patterns, fragment shaders excel at operating at the pixel level. We explore how fragment shaders alone can create immersive environments, animations, and simulations - no 3D models, external textures, or traditional rendering pipelines required.

Book Details

Publication Date
December 19, 2024
Pages
149 pages
Category
General
Format
Paperback & Digital

Key Features

  • webgpu
  • wgsl
  • programming
  • graphics

Gallery

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