Graphics and Compute: Primer Volume 1 (Hardback)

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★★★★★ 4.3/5
ISBN: 979-8302906779 7h 30m read General

About This Book

The journey of learning computer graphics and computational algorithms can often feel overwhelming. The intricate interplay of mathematical foundations, algorithmic design, and code implementation can appear daunting. This book is crafted with the goal of making these topics accessible, intuitive, and applicable, regardless of your background. This book is organized to build understanding step by step. Starting with an introduction to programming languages, coordinate systems, and vectors, we gradually introduce matrices, transformations, rotations, and geometric principles. From there, we delve into mechanics of motion, curves, splines, and algorithms, culminating in a solid foundation for tackling advanced topics in graphics, physics, and computation.

Book Details

Publication Date
December 8, 2024
Pages
349 pages
Category
General
Format
Paperback & Digital

Key Features

  • programming
  • graphics
  • compute

Gallery

Graphics and Compute: Primer Volume 1  (Hardback) preview Graphics and Compute: Primer Volume 1  (Hardback) preview Graphics and Compute: Primer Volume 1  (Hardback) preview